Credit HappyIei19 https://pastebin.com/u/Stang-Dev
Delete Water
Code:
char Null[6492]
/* ON */
WriteBytes(0x21C62AC, Null, 6492);
/* OFF */
WaterAddressMap Text → http://www.mediafire.com/file/7p2i9ma383hjcoi/WaterAddressMap.txt/file
WriteBytes(0x21C6AC, WaterAddressMap, 6492)Water Modifications
Code:
Need to use WriteFloat.
21C62A0 //<WaterColor value="0x1A00191C" />
21C62A4 //<RippleScale value="0.040000" />
21C62A8 //<RippleScale value="0.040000" />
21C62AC //<SpecularIntensity value="1.750000" />
21C62B0 //<SpecularFalloff value="1118.000000" />
21C62B4 //<FogPierceIntensity value="0.7500000" />
21C62B8 //<RefractionBlend value="0.700000" />
21C62BC //<RefractionExponent value="0.250000" />
21C62C0 //<WaterCycleDepth value="10.000000" />
21C62C4 //<WaterCycleFade value="50.000000" />
21C62C8 //<WaterLightningDepth value="0.000000" />
21C62CC //<WaterLightningFade value="10.000000" />
21C62D0 //<DeepWaterModDepth value="90.000000" />
21C62D4 //<DeepWaterModFade value="80.000000" />
21C62D8 //<GodRaysLerpStart value="0.000000" />
21C62DC //<GodRaysLerpEnd value="200.000000" />
/* <FogMin x="-4000.000000" y="-4000.000000" /> */
/* <FogMax x="4500.000000" y="8000.000000" /> */
21C62E0 FogMin X
21C62E4 FogMin Y
21C62E8 FogMax X
21C62EC FogMax YAll Region can use this Address.




![[Image: DJzRNSK.jpg]](https://i.imgur.com/DJzRNSK.jpg)